tag:blogger.com,1999:blog-8406516107920480032.post5345841807084012856..comments2023-09-20T01:15:13.809-07:00Comments on Two Sides to the Coin: RTFVCErichttp://www.blogger.com/profile/17973885708132273602noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-8406516107920480032.post-76331962625662958752008-07-05T22:35:00.000-07:002008-07-05T22:35:00.000-07:00I've been cogitating on TDC, and I've come up with...I've been cogitating on TDC, and I've come up with another thing I don't like about the game - it doesn't deal in any way with being able to reinforce a position and withdraw the original defenders. <BR/><BR/>e.g. your squad gets a little beat, losing a step (say), or at least a couple of cohesion levels. If it stays, it runs the risk of getting assaulted, or just fired on for loss. If it tries to disengage, it runs the risk of opportunity fire, and a similar loss.<BR/><BR/>A lot of games allow you to move in a reinforcing unit, and allow it to cover the weakened unit as it retires. Not so in TDC, as the retiring unit is still subject to opp fire, and in fire/assault the attacker gets to choose the unit it fires at, and you can't choose the stronger unit to cover. The only hope is to suppress the enemy unit(s) either by fire or arty.<BR/><BR/>Hmmm, if I keep cogitating like this I'll cogitate myself right off the pre-order list for WED.Mykhttps://www.blogger.com/profile/16294743210036569373noreply@blogger.com